Exciting news! SynthEyes has joined Boris FX and its award-winning VFX product family. Find out what this means for you. |
Exciting news! SynthEyes has joined Boris FX and its award-winning VFX product family. Find out what this means for you. |
There are 265 tutorials with about 40 hours runtime. Tutorials may show earlier versions of SynthEyes, due to the volume of tutorials and time required to create them (~1+ hour per minute). Operation on the current version will generally be very similar, usually with only graphics changes and additional controls. Look for notes on the tutorial's web page to see if a related capability has been developed later.
Here's a listing of tutorials in some semblance of an educational order to get you started..
There are a number of tutorials produced by other people and companies that you may find helpful. These include long-form classroom-style instruction.
These tutorials cover a wide variety of advanced topics that don't fit well in the other categories.
Tutorials that involve After Effects. SynthEyes has worked with AE for a long time, so these involve a wide range of versions.
One big gigantic list, over 250 of them, in alphabetic order. See Chronologic Order to see them in historical order.
One big gigantic list, over 200 of them, in reverse chronologic order. See All Tutorials for alphabetic order.
Covers various techniques for setting up coordinate systems, ie aligning the shot in the 3-D environment.
Geometric Hierarchy Tracking combines geometry tracking, deformation, and hierarchy, as well as supervised tracking, for awesome tracking capabilities.
Tutorials for lens distortion, including lens workflows and determining distortion.
Tutorials on various kinds of object tracking, including coordinate systems.
Phases can be used to record and systematize multi-step solving strategies, and achieve some unique coordinate system effects.
Planar tracking is a quick and simple way to track large flat areas, for example for monitor burns and billboard replacements.
Tutorials and other information about the Rolling Shutter problem of contemporary cameras. Includes details of how to precisely measure a camera's amount of rolling shutter.
Tutorials about the Synthia user interface, which offers powerful problem-solving capabilities.
How to use the texture extraction subsystem to create a texture for a mesh, or create clean plates or panoramic images.
Tutorials about different features in the SynthEyes user interface, such as rooms, notes, auto-save, etc.
We've listed some products you might find useful when shooting footage for match-moving.
How to use the ViewShift system for object removals, combining split takes, animated texture extractions, and more.
You can track 360° virtual reality shots in spherical (equirectangular) format using SynthEyes; these tutorials tell you how.
Text-only background information about different topics such as lens distortion and rolling shutter.
This link helps guide search engines to indexable versions of the tutorials. Only for the most curious people.
SynthEyes easily is the best camera match mover and object tracker out there.
Matthew Merkovich