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Appendix 3: From the Trenches

We'll throw some actual fix-it examples in here from time to time.


 

Delete a GeoH Object But Not Its Children Mo-Cap Retargeting Selecting the Targets of All Links Swapping Lock Coordinates Flipping Lock Coordinates #2 Rotating Lock Coordinates #3 Rounding the Lock Coordinates #4 Setting Lock Distance Export Only Some Random Trackers Make a Tracker Stationary Animate Object from Path on Mesh Alignment Gags Rescale a Mesh Via Tracker to Tracker Distance Make a Jittery Camera Stand Still Generate Sections of a Shot Remove Constraints from Non-Seed Trackers Convert Tracker Links to Constants Copy Solved Roll Angle to GeoH Lock Roll Angle

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